Friday 31 July, 19:00 CEST
The server goes down for the wipe itself and is back a few minutes later, around 19:05. You can join today — the server is live — but anything you build before Friday is cleared that evening, learned patterns included. Founder colours are the one thing that survives. For a full map and an even start on the founder race, that is the evening.
The quickest way
-
Open the DayZ launcher
The one Steam opens when you press Play on DayZ.
-
Servers → Direct connect
Enter
57.128.250.248and port2302. -
Let it download the mods
The launcher subscribes you to what the server runs and starts the game. First time is about 150 MB, nearly all of it PaintMod's textures. After that it only pulls updates.
You can also find us in the in-game server browser. The full name in the
list is [EU] BZA Chernarus 1PP | Vanilla+ | PaintMod;
typing BZA Chernarus into the name filter is enough to find
it. Same in the DZSA Launcher, which most modded-server
players already have.
First person only. This is a 1PP server: third person is off. If you have never played 1PP, give it three sessions — it is a different game, and it is the reason people play Chernarus this way.
What loads with you
All five are pulled automatically. Only PaintMod adds anything to the world — its paint kits and pattern cans spawn as loot alongside the vanilla items. No vanilla loot table, weapon or armour stat is touched: paint is cosmetic.
| Mod | What it is for |
|---|---|
| BZA PaintMod | Our own mod — weapon and gear painting. Guide. |
| Community Framework (CF) | A shared library other mods build on. No gameplay of its own. |
| Autorun Upgraded | Numpad + to auto-run. Stamina drains exactly as normal. |
| Ear Plugs | Turns the volume down in-game, for voice chat over loud engines. |
| VPPAdminTools | Admin tooling. Players have no access to it. |
If something goes wrong
The server kicked me right after connecting
Almost always a version mismatch. The server checks that your PaintMod build matches its own and kicks anything else — otherwise you would see paint that is not there. Restart the DayZ Launcher so it picks up the mod update, then reconnect. We announce updates in Discord before they go out.
The Paint action does not appear on an item
Either that item is excluded by design, or the vanilla model has no paintable texture zone. The full list is on the weapons and gear page.
I painted something and nobody else can see it
Paint is applied and validated server-side and synced to everyone, so this
should not happen. If it does, report it in #bug-reports with
the item and roughly when — that is exactly the kind of thing we
want to hear about.
I loaded PaintMod on another server and painting does nothing
Expected. The mod on the Workshop is only the client half; the part that validates and applies paint is private and runs only here.
Why is PaintMod 150 MB?
Because a stencil is a two-colour texture and the palette is deep, so the mod ships a pre-rendered tile for every base × accent pair — 10 810 of them, plus the camo tiles. That is the price of letting you pick both colours freely instead of offering a fixed dozen. It downloads once and updates incrementally after that.
Before your first session
- Join the Discord. Restart warnings, wipe dates and promo codes go there and nowhere else.
- Time your login. Restarts are at 01:00, 07:00, 13:00 and 19:00 CEST. Town loot carries over, so this is not a fresh-loot window; what re-rolls are the four paint caches at 35% each. That is the run worth timing.
- Read the rules — they are short and they are on the about page.
- Read the cans before you carry them. A tin can wears what it teaches, so the label tells you whether it is worth a slot. Opening one for something you already know says ALREADY KNOWN and is consumed with nothing gained — and since every player starts knowing Stripes |, duplicates turn up from the first can.